AI Insights · Timothy · March 2025
Top Slime Games in Mexico: Q1 2025 Performance Overview
Explore the performance trends of the top slime games in Mexico for Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the slime games category in Mexico saw varied performance across the top five applications, as reported by Sensor Tower. Here's a closer look at how these apps fared on a unified platform.
PlaySlime:Slime Simulator Game from Slime Simulator Studio maintained a steady revenue stream, peaking at approximately $2.4K in early February. Its weekly downloads fluctuated, starting strong at over 2.3K but gradually declining to around 670 by the end of March. Active users remained relatively stable, hovering around 14K to 15K each week.
My Talking Slimy: Slime Cat 3D by Pixeland LLC experienced a moderate revenue range, with a peak of $1.6K in February. Downloads were quite dynamic, with a notable spike to 8.3K in early March before settling at 6.1K by the end of the quarter. Active user numbers remained robust, peaking at 34.8K in early March.
Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment had a modest revenue performance, with a gradual decline from $283 at the start of the year to $110 by the end of March. Downloads were minimal, with no activity reported in March.
Bruno - My Talking Slime Pet, developed by Dramaton LTD, showed impressive download numbers, starting at 45.5K and maintaining strong performance throughout the quarter, despite some fluctuations. Revenue was low, peaking at $142 in February. The app boasted a substantial number of active users, reaching up to 493K in December before experiencing some decline.
Lastly, Joy Slime: Stress Relief &ASMR from Slime Melody LLC had negligible download activity and consistently low revenue, averaging around $80 per week.
For more detailed insights and data, visit Sensor Tower's comprehensive reports.